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Rules Of Engagement - Illegal Civilian

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Englewood Illegal Civilian Rules Of Engagement


Rules of Engagement

  • In order for an attack to be made from an Illegal Civilian you must have roleplay built up with another individual whether they are in a faction or not you must PIN-POINT the exact individual you intended to attack.​
  • Civilians are forced into a 4-day cooldown after an attack, which is only bypassed if you are attacked back.​
  • You are required to have at least 5 negative interactions with another character before you are liable to shoot for a kill; to be able to kill or rob a Faction Member you must have 4 NEGATIVE INTERACTIONS with that person and these interactions MUST be logged in the screens and interaction channel in your Civ/Group Thread in the discord.​
  • Robbing/Attacking another Illegal Civilian or a Faction Member should not be a basic hop out. The roleplaying behind attacking an Illegal Civilian or a Faction Member should be pristine, and the attack should show it.​
  • Every kill, robbery, and shooting (attack) must be pinpointed, & clipped. Attack logs must be with NVIDIA/AMD ONLY If no clip can be provided the situation may be voided.​
  • You have the right to solo attack, but you can also attack with other civilians who have been accepted into the scheme and also tied within your storyline, the limit of people able to attack is 4 people but when shooting with faction members there should be no more than 2 weapons. The faction members must also be tied into the storyline with the person you are attacking as well.​
  • To follow up on the rule above, Illegal Civilians are only permitted to slide with a Faction/Faction Member if it’s on another Illegal Civilian and vice versa, no Illegal Civilian should be sliding on another Faction with a Faction.​
  • Illegal Civilian members are not permitted to initially provoke a Faction Member, this WILL get you in trouble, along with your group if you're part of one. Faction members are people who live completely different lives than a Civilian would. This is a strict rule that will not be tolerated if broken.​
  • If you as an Illegal Civilian have ongoing beef with a Faction Member that does NOT mean that you can now rob, beef, shoot, or fight any other Faction Member of that said Faction, you should be focusing on the roleplay and interactions you’ve built with the Faction Member/Player you’re currently in the negative with.​
  • Any negative weapon interaction towards another player will be considered an attack as in upping your gun and pointing it towards someone or robbing someone.​
  • Attacking out of high class or exotic cars, such as Lambos, Ferraris, Bentleys, etc is prohibited​
  • As an illegal civilian that is roleplaying being from a block, if you commit an attack with the faction that counts as your one attack (YOU STILL CANNOT SLIDE WITH A FACTION ON ANOTHER FACTION, IT HAS TO BE ON ANOTHER ILLEGAL CIV). However you cannot supply said faction with your ammunition that you received from the scheme unless they are sold.​
  • Before attacking, you must be aware of all surroundings within the area that you are attempting to attack in. There must be no EMS or PD within the area.
  • Failure to pinpoint on an attack can result in a Faction strike. This includes on and off the turf.​
  • RELOADING IS PROHIBITED AT ALL TIMES, THIS WILL RESULT IN A STRIKE OR CLOSURE.
  • Fights (as in jumping, aka, out numbering opponents) are considered attacks when you have no weapon drop - fights are not considered attacks after you receive the weapon drop; they are only logged as negative interactions.


    ADDITIONAL RULES
  • No 3rd party modifications which enhance gameplay will be allowed to be used. This includes but is not limited to tracers, crosshairs, mod menus (Eulen, Skript, Susano, etc.) and select RPFs that change anything other than graphic enhancements. With sufficient evidence of these being used, you or your Group can and will be striked and/or closed.
  • No combat rolling, speed boosting, bunnyhopping, or death circles. There will also be no abuse of emotes to your advantage.​
  • Do not abuse 3rd person POV or 3rd eye to give advantages.​
  • No exploiting. (i.e. emote dropping mid gun fight, etc.).​
  • Backdoor Rule: 7 positive or negative interactions with that Civilian or Faction Member. MUST BE LOGGED PRIOR.
  • If you are NOT a member of a group, you are NOT able to participate in an attack.​
  • After getting injured in an attack, you must RP your injuries for 12 hours.
  • You may not attempt to take someone's INVENTORY items after knocking them out, only things like shoes, clothes etc. Everything must be roleplayed with /me's and /do's if doing so.​
  • If you want to report a Faction/Faction Member or a Civilian/Group a report must be made within 24-48 hours from the incident - Reporting for revenge because a situation didn't go as planned is forbidden.​
  • As an Illegal Civilian Member, you are only allowed to roleplay your injuries IF you get shot and DON’T enter the death script, if you enter the death script while being shot you are to Character Kill. (CK)
  • If you have an open report on another Faction/Member or Illegal Civ/Group - you should not participate in any types of interactions with this faction until the verdict has been decided and posted (vice versa).
  • WHEN YOUR SOLO SCHEME OR GROUP SCHEME GETS L&A YOU MUST TURN IN YOUR GUNS. IF YOU ARE FOUND WITH THOSE GUNS YOU WILL BE BANNED!!!
  • I SEE IT, I WANT IT, I TAKE IT - Please be considerate on flashing your gun in public anywhere, once a Faction Member or Illegal Civ see’s that you flashed a gun they CAN rob you for it.
Strike System


Strike 1: Missed drop.

Strike 2: Removal From Scheme, XP Wiped.
 
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